What Makes a Good Game?

What Makes a Good Game?

We have long thought and researched about what makes a good game.  Regarding that we set there are few have to be criterias in game to hook players keep playing it. Those criterias are;

Continuous Challenge

A good game designer gives his players continuous challenges, each of which leads to another challenge, to keep them “hooked” on playing a game. This can be done by setting clear, short-term goals appropriate to the level of the player and the context within the game. Each challenge should satisfy some kind of learning objective. 

 

Combining Fun and Realism

Many games are actually simulations without goals and challenges. Excessive realistim can also be boring. But even good games often incorporate incorrect assumptions or reward unrealistic behaviors, such as giving players too much time to make decisions. We need to balance it perfectly.

 

Interesting Storyline

This isn’t essential to every kind of game, especially when players are competing against each other. In that case, the excitement of the competition is likely to engage them. However, a good storyline can liven up a competition still further.

 

Flexibility

Make sure that there are many different ways to accomplish each goal. Simply plotting out a step-by-step progression through the goals can be stifling. As much as possible, let each player work out their own strategy to the endpoint while still keeping the game challenging and achieving the learning objectives.

 

Immediate, useful rewards.

Instead of just points towards victory, successful players can be rewarded with new capabilities, a new part of the board to explore or even a new task. These are surprisingly motivating, as the point of the game is not just to win it, but to keep playing.

 

We approach each project with the same enthusiasm, same excitement and passion. That’s why we always say “Passion and enthusiasm Bring Games Alive!”

Source Materials : What Makes a Good Game

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